$CRIME & the Crime Bank
The token that outlives your gangster: earn it, spend it, cash it out.
$CRIME is a Solana token that can live in your linked wallet or inside the game. Inside Crime City it is the one form of wealth that survives the season reset: your gangster dies, your cash burns, your $CRIME persists.
Two balances, one bridge
Your $CRIME lives in two places. The on-chain balance sits in your linked Solana wallet, where VIP can be paid from and withdrawals land. The in-game balance is what you actually spend at the tables, the gym, and the auction house. The Crime Bank page bridges them: link your wallet, deposit on-chain tokens into your in-game balance, and withdraw back out through the rules below.
Withdrawals
Both withdrawal paths require the configured minimum player level and the current amount limits shown on the Crime Bank. Only one withdrawal can be queued or processing for a character at a time.
Earning it in-game
- Every successful robbery pays $CRIME on top of the cash, priced off the stamina you spent: 1 per complete 10% on a solo job, 2 on an event-only one. A gang job pays 2 per 10% to every member — 3 on event-only jobs — and it is never divided by the crew. A job costing under 10% stamina pays none, and a failed job pays nothing at all.
- The best crew jobs can drop $CRIME loot — it takes a Pro result or better to open the chance, and it climbs with the outcome, certain at the very top.
- Player trades: win a $CRIME racing pot, claim a $CRIME bounty, receive a gang treasury dispatch, or buy token lots on the Flea Market.
- Finish a season near the top and you are in line for a season prize: the leaderboards freeze at close and the $CRIME is dispatched by hand to the winners during the off-season.