Hookers
A working fleet that pays you every game day - mostly.
Hookers are the city's other passive income: hire them once and they earn cash for you every game day. Don't confuse this page with the whorehouse venues - those restore your stamina for a fee; these workers earn for you out on the street.
The roster
For each copy of a worker type you already own, the next one's price adds 5% of that worker's base hire cost. How many you can run is a Charisma question - your base fleet cap grows from 4 to 80. Pimps add 50% on top, reaching 120; everyone else can add a Street Management slot bonus instead.
Collection & the cap
Earnings pool until you collect - but only 4 game days' worth (8 for a Pimp). After that the meter stops. And the street is the street: workers drift away as time passes, and high Charisma keeps more of them in line. Escaped workers are simply gone.